Brave New Net

by Michael Fürstenberg

Randomised Zelda Patterns

I love this example of how to recreate the patterns from The Legend of Zelda: Tears of the Kingdom.

One of the ways the game creates a cohesive aesthetic is by repeating patterns between the game environment and interface screens. There was one pattern in particular that I was drawn to. This repeating circle motif can be found throughout the game’s many shrines and on interface screens.

Coding Randomized Zelda Patterns